Instructions. [/b] The deep scion can breatheair and water. 160k members in the UnearthedArcana community. Deep scions were people who'd surrendered their bodies and souls to an evil aquatic power (usually a kraken) in exchange for their lives. This could allow for last-minute communication between the two if the deep scion was in serious danger. 9 (1d10+4) slashing damage if used with two hands. Vision [/b] The deep scion emits a terrible scream audiblewithin 300 feet. While not a stellar selection of spells, the inclusion of Lightning Bolt and Cone of Cold means the Lurker has decent damage options to choose from as they level up. The deep scion is a monster detailed in the fifth edition supplement Volo's Guide to Monsters (p. 135). The chwinga doesn't require air, food, or drink. Hit: 7 ([1d6+4]) slashing damage. Challenge rating 5th Edition Statistics[1] Aquan, Common, Thieves' cant[1] Claw (Hybrid Form Only). In humanoid form, the deep scion makes two melee attacks. Home / Monsters and NPCs / D&D 5e / WotC Source Books / Volo's Guide to Monsters Narrow Your Search Monster Challenge Rating – 0 12 In Stock In stock … Medium They are known as the Old Ones, and the scions of the Old Ones are their mortal children. Any equipment it is wearing or carrying isn't transformed. In hybrid form, the deep scion makes three attacks: one with its bite and two with its claws. Hit: 8 ([1d8+4]) slashing damage, or9 ([1d10+4]) slashing damage if used with two hands. You can telepathically communicate with any aberration, beast, elemental, or monstrosity that has an innate swimming speed, while it is within 120 feet of you. [b]Claw (Hybrid Form Only). This online application will allow you to determine a D&D 5 Encounter difficulty and the related Treasures. Type [/b] Melee Weapon Attack: [+6] tohit, reach 5ft., one target. While wearing the mind and body of the person it once was as a sort of mask, the creature is bent on fulfilling its master's desires. Alignment [/b] The deep scion can use its action to polymorphinto a humanoid-piscine hybrid form, or back into its true form.Its statistics, other than its speed, are the same in each form.Any equipment it is wearing or carrying isn't transformed. Darkvision[1] [b]Shapechanger. [/b] In humanoid form, the deep scion makes two melee attacks. In water, the psychicscreech also telepathically transmits the deep scion's memories of the last 24 hours to its master, regardless of distance, so long as it and its master are in the same body of water. [1], A newly transformed deep scion would usually return to its former home while appearing to be the person it used to be, but might also take a new identity. Those who submit are subjected to an ancient ritual widespread among evil aquatic creatures. Language(s) [1], If killed in hybrid form, the dark magic would be dispelled and a deep scion's corpse would revert to its natural form, as it was before its transformation. From 123rd page of Players Handbook 5e, we can get on of this 5e languages, so if you can’t speak this language you can learn this language from that source. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Deep Scion Medium Humanoid (shapechanger) Neutral Evil 3 Volo's Guide to Monsters Ice Devil Large Fiend (devil) Lawful Evil 14 Monster Manual Orc Blade of Ilneval Medium Humanoid (orc) Chaotic Evil 4 Volo's Guide to Medium In water, the psychic screech also telepathically transmits the deep scion's memories of the last 24 hours to its master, regardless of distance, so long as it and its master are in the same body of water. Switching between forms was a simple task that took no more than a few seconds. A deep one scion can interbreed with any living vertebrate creature. [1], Deep scions had two forms: the original form before their transformation and a human–piscine hybrid form. Thedeep scion reverts to its true form if it dies. Deep scions began life as people who were stolen from shore or saved from sinking ships and offered a terrible bargain by an undersea power: surrender, body and soul, or drown. You can create a dice macro by putting square brackets [] around it. They lurk outside of time and space- horrors beyond the understanding of mere mortal minds, each a living contradiction of the rules of reality. In the end I can only judge by the end result which is: I'm not sure what some of these creatures are in 5E. They have huge staring eyes and webbed hands and feet. In its hybrid form, its walking speed is 20 feet, but its swimming speed is 40 feet. Deep ones are scaled humanoids resembling a cross between frog and fish. [b]Bite (Hybrid Form Only). [1], The dark ritual that deep scions underwent made them incredibly dangerous, both physically and mentally. PC: add how many PC as you need, then specify the level for each of them.The level of the first PC automatically applies to all Nov 25, 2020 - Discover the magic of the internet at Imgur, a community powered entertainment destination. This deep speech language is the part of the Exotic Languages. Shapechanger. These savage monsters snatch and devour unwary prey, hauling drowned corpses back to their underwater grottoes to The deep scion also has a built-in storytelling tool within its psychic screech. He can cast any spell he knows without preparing it ahead of time. Each Ol… [+4] will make a clickable link to roll d20+4. As listed, the psychic screech transmits memories of the last day it has experienced to its aquatic master. Long-established guardians of the deep ocean floor Their contribution stands as a beacon of hope for all adventurers! Unusual Nature. Deep Magic for 5th Edition! 5e I really hope that we can see both illustrations and text descriptions going forward. The deep scion can use its action to polymorphinto a humanoid-piscine hybrid form, or back into its true form.Its statistics, other than its speed, are the same in each form.Any equipment it is wearing or carrying isn't transformed. The experience amounts to Wiki Le Monde des Royaumes Oubliés (French), https://forgottenrealms.fandom.com/wiki/Deep_scion?oldid=618252. 5e Store! Forgotten Realms Wiki is a FANDOM Games Community. The deep scion can use its action to polymorph into a humanoid-piscine hybrid form, or back into its true form. You need to be logged in to edit monsters. Spell Casting An eldritch scion casts arcane spells drawn from the magus spell list. In hybrid form, the deep scion makes three attacks: one with its bite and two with its claws. Upon surrendering, they were transformed by an ancient, painful, and uncertain ritual, into amphibious shapechangers, in service to their masters. This lends our shapeshifters into spy Take your favorite fandoms with you and never miss a beat. Tritons guard the ocean depths, building small settlements beside deep trenches, portals to the elemental planes, and other dangerous spots far from the eyes of land-bound folk. Creatures within 30 feet of the deep scion must succeed on a DC 13 Wisdom saving throw or be stunned until the end of the deep scion's next turn. Deep scions are humanoids who surrendered their bodies and souls to an aquatic power in exchange for their lives, and became amphibious shapeshifters in the service of the higher power. [b]Amphibious (Hybrid Form Only). Using this scream underwater had the additional effect of transmitting the last 24 hours of a deep scion's life to its master, so long as they were in the same body of water. score equal to at least 10 + the spell’s level. [*]Item 1 will create a list, [table]Column 1[td]Column 2[/table] creates a table, [title]Section 1[/title] or [big]Hello[/big] will create a bolded title that you can link to with. Deep scions had two forms: the original form before their transformation and a human–piscine hybrid form. Multiattack. General Information Deep crow Acquisitions Incorporated (5e) (2019), p.210 Large Monstrosity 9 Deep crow, ancient deep crow Acquisitions Incorporated (5e) (2019), p.211 Huge Monstrosity 15 Deep scion Volo's Guide to Monsters (2016), p.135 , Hit: 6 (1d4+4) piercing damage. Select your party size and level in the top left. Lift your spirits with funny jokes, trending memes, entertaining gifs, inspiring stories, viral videos, and so much Deep ones live at the bottom of the ocean and worship ancient dark gods. Variant Rules Legal Information 5e SRD >Creatures > Drowned Maiden Medium undead, neutral evil Armor Class 15 (natural armor) Hit Points 90 (20d8) Speed … Scion of the Deep 1st level, your patron accepts you into its inner court of servitors. 3 This is not as good as the Fiend Warlock getting Fireball, but it’s a decent starting point for this new subclass. Stream Deep Scion - Psychic Screech by SoundSmith from desktop or your mobile device Comment by Quisby_Solomon:hey Idk know if you'll read this Ethan but can I use this in an upcoming project of mine? When it dies, it turns into a handful of flower petals, a cloud of pollen, a stone statuette resembling its former self, a tiny sphere of smooth stone, or a puddle of fresh 5 ft., one creature. Creatures within 30 feet of the deep scion mustsucceed on a DC 13 Wisdom saving throw or be stunned untilthe end of the deep scion's next turn. Now they pass along their hard-won knowledge to you in DEEP MAGIC, an arcane series for … Deep Magic for 5th Edition Read More » You see a name like “cave fisher,” and it doesn’t register with you at first, and as you study the stat block, you come to realize that the name is almost a perfectly literal description of what the creature that bears that name does: It sits in lightless caves, casts a … Deep Scion 5E (Page 2) - Line.17QQ.com Let's Read] Volo's Guide to Monsters | Page 81 | RPGnet Forums Deep Scion / Wereshark / Shark Man, Hammerhead Deep Scion, Barracuda Every monster in … Shout outs: Stacey, Unslaad Kendov, Darling, John Nazario, Gary, Gordon Alexander Fallon, Sunscryer, and Max Puplett. Let's have a look at the Deep Scion and If it can, a deep scion maximizes its movement by using its Shapechanger action in the middle of the turn in which it travels from land to water or vice versa, taking this action at the moment it reaches the shoreline. Humanoid Creatures born as a result of this interbreeding are treated as the same type of creature as the non-deep one parent but gain the deep one … Medium humanoid (shapechanger), neutral evil, 30 ft. (20 ft. and swim 40 ft. in hybrid form), Deception +6, Insight +3, Sleight of Hand +3, Stealth +3, darkvision 120 ft., passive Perception 11. Dec 4, 2019 - A subreddit for D&D 5e homebrew. [1], When in danger, in its hybrid form, the deep scion could emit a psychic screech capable of stunning creatures hundreds of feet away. Size When an Old One manages to reach its monstrous tendrils into the material plane, each being it touches is horribly transformed, becoming a reflection of that dark horror's nature. A juvenile kraken. The hybrid form possessed fangs and claws, along with numerous fish-like features, but it was slower on land. [1], A deep scion's hybrid form was amphibious, capable of living both underwater and on land, although its piscine gait reduced its land speed. Through a combination of magic and training deep scions were stripped of all emotional attachments, and would betray those who trusted them without a second thought, although their ability to mimic emotions ranging from righteous indignation to deep infatuation was unhampered. To learn or cast a spell, an eldritch scion must have a Charisma score equal to at least 10 + the spell’s level. [2d6+3] will make a clickable link to roll 2d6+3. Legend tells of three monstrous abominations born at the very beginning of the universe. Thedeep scion reverts to its true form if it dies.Amphibious (Hybrid Form Only). [b]Battleaxe (Humanoid Form Only). A subreddit for D&D 5e homebrew. [b]Multiattack. However the manner of its return to the surface, the deep scion's only purpose was to infiltrate humanoid society in order to carry out its master's wishes. [1], Deep scions typically knew Common, Aquan, and thieves' cant.[1]. Tag(s) Deep Scion Encounter Appearance: 2-47 The Second Seal Armor Class 13+ (Suggested 11) Speed 30 ft, (20 ft and 40 ft swim in hybrid form) Darkvision 120 ft, Passive Perception 11 Suggested, Max HP: 67, 99 72 damage They were devious in their ability to imitate their original selves, although they were perfectly capable of donning new identities if need be. They dwell in submerged tribal communities along seacoasts, and hunt both above and below the If you have PCs of different levels you can click on "Add Different Levels" to add them. Our kobold minions have traveled the planes, seeking the secrets of magic: unearthing ancient tomes of forgotten civilizations, bargaining with demons and creatures of the void, and scaling the towers of shadow fey mages. [/b] Melee Weapon Attack: [+6] to hit, reach5 ft., one creature. Regardless of its form, a deep scion was astonishingly strong, capable of efficiently wielding battleaxes and other large weapons, and it could see in complete darkness. [/b] Melee Weapon Attack: [+6] to hit, reach 5ft., one target. I'm unaware if deep scions have featured in previous editions of DnD. Locathah are resilient and proud fish-folk that have endured war, slavery, and mistreatment at the hands of other aquatic creatures. Its statistics, other than its speed, are the same in each form. [5e] Otherworldly Patrons: Coven, Deep One, Hierarch, & the Veil by JPGenn - Created with GM Binder. [1], Deep scions believed that their true form was the one they assumed when they returned to the sea. The hybrid form possessed fangs and claws, along with numerous fish-like features, but it was slower on land. A deep scion emerges from the depths in service to its underwater master, which is likely a kraken or some other ancient being of the deep. Deep Scion Deep scions are people who have been subjected to a ritual that transforms them into an evil shapechanger capable of: They were trained by their masters to forsake all emotion, aided by the ritual that prompted their creation. [b]Psychic Screech (Hybrid Form Only; Recharges after a Shortor Long Rest). Deep Scion: Changeling Variant Race | Bargain with a [citation needed]In the area around Serôs krakens were known to be actively hunted by both storm giants and merrows, keeping their population low. Merrow haunt coastal waters, preying on fisherfolk, merfolk, and any other edible creature that crosses their path. Neutral evil Hit: 7 (1d6+4) slashing damage. The deep scion can breatheair and water. Hit: 6 ([1d4+4]) piercing damage. Shapechanger 247 votes, 11 comments. Deep Drake Deep Gnome (Svirfneblin) Deep Hunter Sea Serpent Deep One Deep One Archimandrite Deep One Hybrid Priest Deep Rothe Deep Scion Deep Speaker Deer Defender Globe Degenerate Titan Deinonychus Demilich Krakens could speak some languages of surface-dwelling races but most commonly spoke Common, Aquan, or a language of their own similar to that of whales. Hybrid forms were armed with lamprey-like maws and sharp claws, and were fully capable of fighting off enemies without a weapon at hand. The deep scion reverts to its true form if it dies.
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